|"Mummies that guard ruins. Slow moving but with heavy armor."|
Although exceptionally weak (being a slow, close-range unit with minimal health), an upgraded Mummy can teleport directly to the enemy's frontline and potentially stun units there. Played very early, they can be of some use in stalling the opponent long enough to drop a Balor in front of their base.
Despite lacking any regular team bonuses, Mummies can gain a health buff from Mummy Cats, as well as health and attack buffs from Green Hazmat Soldiers (the latter of which can summon extra Mummies into play very quickly).
|50||2800||3080||3388||3726||4099||* HP might be increased by skills / items or buffs|
| Strengthen Armor|
HP will increase by (10%, +0.5?% each level).
When a Long Range Attack hits, there is a (10%, +0.5?% each level) chance that the enemy will be stunned.
| Curse Ball|
When a Special Attack hits, there is a (10%, +0.5?% each level) chance that the enemy will be stunned.
Production point will be at the frontline instead of the base.