She moves very quickly, and then attacks at a distance by creating spinning hoops of energy with her swords. Her special causes her to dash forward a great distance to perform a rapid flurry of attacks, though she will stop after going far enough or running into an enemy unit. While she is invulnerable to attacks while performing her attack, she is vulnerable when dashing at the start and sheathing her swords at the end of this attack. Sufficiently high-leveled players with "Reload" can chain these attacks, given the lengthy time of her special.
Jin can be dealt with in the same way as with other melee units; stunning and jamming. It is important to prevent her special from being used often, as in addition to the higher damage output, can also add unnecessary pressure to the player by forcing them near their base if there is a large gap between her and your units.
Sword (Spread) - Performs a short flurry of slashes.
Celestial Sword (Spread) - Leaps into the air, sending forth a spinning burst of energy from her swords.
Iris Sword (Spread) - Dashes forwards, then launches into an extended blade combo (duration extended with 4 unlocked). Jin is immune to damage while attacking, but vulnerable while dashing towards the enemy and sheathing afterwards.
|50||98000||107800||118580||130438||143481||* HP might be increased by skills / items or buffs|
| Celestial Maiden|
Movement will increase by (0.10, +? each level).
HP will increase by (20%, +?% each level).
| Master Swordsman|
Strengthen all attack power by (20%, +?% each level).
| Iris Parade|
Number of Special Attacks will increase.