| 1,000 |
|"A giant battleship from Morden's Army. This ship can battle on both land and water."|
The Big Shiee is a Super Rare unit appearing in Metal Slug Attack. Unlike in the original series, The Big Shiee's tank tread can be seen clearly, as it could in its prior Metal Slug Defense appearance.
It was first only obtainable as a rank reward unit exclusive to the Extra Ops titled "Pirates Attack", but later became available via the boss stages of the first chapter of the Ptolemaic Army's Story, dubbed "Scrap Life".
The Big Shiee is well known for its powerful special, which has a base damage of 10,000 - surpassed only by a few units. While 4 states that the area of the special attack will improve, it is false - it simply increases the speed of the battleship shell. It may look like the shell only hits once, but depending on the size of the unit and it's position, it can deal multiple hits at once, often resulting in an instant kill should that happen.
Drawbacks of Big Shiee include its atrocious movement speed, further hampered by its somewhat low health and susceptibility to knockback. Fortunately, it does gain knockback immunity while performing its special. Compared to the Ghost Shiee, which is stronger (but costing much more and only when it has 4), the Big Shiee can take advantage of various buffs.
Putting the Big Shiee on a gold/platinum frame is optional, since doing so only cheapens its AP cost and slightly increases its standard attack. It does not get any other boosts from it.
Secondary Battery (Spread) - Peppers the area with its secondary battery, damaging any enemy units on the way.
Main battery (Spread) - A single cannon fire from its main battery, dealing massive damage. The shell is fired faster with 4. Even if the Big Shiee reaches 0 health, it will still finish the special attack before exploding.
|50||87500||87500||87500||87500||87500||* HP might be increased by skills / items or buffs|
|* Unit gains no HP when evolved|
| Strengthen Weapons|
Strengthen all attack power by (20%, +1% each level).
| All-Around Armor|
HP will increase by (20%, +1% each level).
| Equip Anti-Armor|
Critical rate from all attacks becomes (10%, +0.5% each level).
| 80cm Explosive Bullet|
Area of Special Attack will increase
- The team name "Second Rebellion" is a reference to the second game.